Guild Charter for Immersive Sound Design
- Meeting times: Tuesdays 3pm - 4pm
- Meeting location: Stauffer Communications, ASU Tempe Campus B204
- Guild coordinator: Eduardo Orea
Guild Purpose
The Immersive Sound Design guild aims to utilize audio and auditory elements to enrich interactive experiences, adding depth and meaning to the given medium. Sound designers within the guild strive to understand the unique properties of each project to develop immersive soundscapes and spaces.
Experiential Learning
- Learn techniques for audio placement and its impact on the experience.
- Explore recording techniques for various spaces and environments.
- Familiarize with recording equipment and sound textures.
- Understand the difference between recorded samples and synthesized sounds.
- Practice manipulating sound textures using different tools.
- Learn how soundscape design intersects with audio engineering and atmospheric sound creation.
- Gain insights into sound perception and cognition processes.
- Explore the philosophy behind soundscape design and its applications.
- Develop skills in pinpointing resources for designing soundscapes.
Foundational Knowledge
- Understand the concept of building soundscapes and its associated components.
- Acquire basic knowledge of tools used in sound design.
- Gain a foundational understanding of music composition, theory, and performance.
Competencies
- Proficiency in audio placement techniques for enhancing experiences.
- Ability to effectively use recording equipment and manipulate sound textures.
- Understanding of music composition principles applicable to sound design.