How to Work with a UI/UX Designer Role in Creative Production
Interview: Anthony Delphy
TL;DR / Intro (10 mins)
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What is the UI/UX Designer Role?
- UX designers create the user interface for apps, websites, or other interactive media.
- They collaborate with product managers and engineers to gather requirements and design ideas.
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Common Tasks:
- Setting schedules within the guild.
- Making presentations about designs.
- Sending weekly reminders to presenters.
- Facilitating discussions during meetings.
- Setting schedules for various projects and meeting presentations.
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Misconceptions:
- Often mistaken for being the sole presenter.
- Acts as a facilitator rather than a presenter.
Required Resources and Tools (5 mins)
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Software Packages:
- Unity
- Figma
- Photoshop
- Miro
- Illustrator
- Google Docs
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Enforcing Software:
- Yes for software development.
- Flexibility for other tasks.
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Licensing or Cost Requirements:
- ASU offers many software for free.
- Microsoft Office, Adobe Creative Suite.
- Font Awesome icon assets available.
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Hardware Requirements:
- Unity demands high-end hardware.
- VR headset can be rented from the university.
- Gaming PC and VR headset.
Deliverables and Time Estimation (15 mins)
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Organizational Tools:
- Google Docs for notes.
- Airtable for guild forms or data storage.
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Timeframes:
- Ideal presentation time: 2 weeks.
- Short: 1 week, manageable but tight.
- Long: 3 weeks, more than necessary.
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Pivoting Difficulty:
- Easy for presentations.
- More challenging with multiple contributors.
Giving Instructions and Feedback (15 mins)
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Starting Work:
- Templates for workshops and presentations.
- Explanation of the design thinking process.
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Feedback:
- Appropriate when requested or approved.
- Best through Google Docs for discussions.
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High-Quality Work Traits:
- Efficient management of varied schedules.
- Prioritization of tasks.
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Sloppy Work Traits:
- Unpreparedness for scheduled presentations.
Best Practices for Collaboration (15 mins)
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Problem-Solving:
- Frequent progress checks.
- Lead Project Manager or Lead UI/UX Designer for issue resolution.
- Open communication.
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Communication Vocabulary for Project Managers:
- Understanding of UI/UX designer boundaries.
- Collaboration in workshops and design meetings.
Additional Resources (email afterwards)
- Share links to basic tutorials, primers, etc.
- Expected timeline and design process.
- Documents in MITo with lists of designs.
- Templates for brainstorming sessions.
- Google forms for product managers' benefits.