1. Introduction
Brief Overview: Unreal Engine Artists/Developers leverage the powerful game engine to create immersive and interactive virtual experiences across various platforms and industries.
Key Responsibilities:
- Designing and creating virtual environments, characters, and gameplay mechanics.
- Optimizing assets for performance and visual fidelity.
- Collaborating with team members to ensure project goals are met.
2. Setting Expectations
Availability:
- Working hours may vary but typically adhere to standard business hours.
- Preferred communication methods include Slack for quick queries and emails for detailed requests.
- Expected response time is within 1 business day.
Project Milestones and Deliverables:
- Initial scene/game layout concepts and sketches.
- Blockout of initial level/game.
- Finalized model/asset/game/level design.
- Estimated time required varies but complex projects may take 3-4 weeks from concept to final testing.
Tools & Software:
- Unreal Engine, Maya, Blender, or other 3D modeling software.
- Asset/3D Model design-specific tools like PureRef for references.
- Custom tools, plugins, or scripts specific to the project.
3. Requesting Work
Information Requirements:
- Clear brief of the desired gameplay experience.
- Storyline or narrative elements to be incorporated.
- Scripts, Storyboards, or other components describing the game/level/scene.
Timeline:
- At least two weeks' notice for major changes or new game/level designs.
- Allow time for multiple iterations and room for critiquing and testing.
Feedback & Revisions:
- Use sessions to provide feedback.
- Clearly document feedback with timestamps or specific details.
- Allow for 3-5 business days for major revisions.
4. Collaboration Best Practices
Communication:
- Regular check-ins, especially during initial game/level concepting.
- Avoid vague terms; be specific about project requirements.
Asset Management:
- Use version control tools like Plastic/Git for shared assets.
- Adhere to project-specific naming conventions for files and assets.
Problem-Solving:
- Address gameplay or technical challenges directly and early.
- Collaborate with QA teams to identify issues or bugs.
5. Conclusion & Additional Resources
Key Takeaways: Collaborating with Unreal Engine Artists/Developers requires clear communication, understanding of the project's vision, and allowing time for creativity and iteration.
Further Reading & Resources: